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Looping Games  |  SKU: 39603742015539

1923 Cotton Club (Import)

$43.95 CAD $59.95 CAD
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Description

Designer Pau Carles
Publisher Looping Games
Players 2-4
Playtime 45-60 mins
Suggested Age 12 and up

In 1923 the bootlegger Owney Madden acquired an establishment in Harlem, New York, and named it the "Cotton Club". His idea was to use it as a cover to sell alcohol during Prohibition, but the place grew in popularity, and talented artists such as Duke Ellington, Louis Armstrong, Ethel Waters, and Cab Calloway turned it into a jazz mecca.

In 1923 Cotton Club, you will oversee a club during the complex times of Prohibition. To smuggle in alcohol, you will have to look for partners in the criminal world and invest money to hire artists and improve your club. All to attract the most important and influential celebrities of the era...

1923 Cotton Club is played over a maximum of six rounds in which the players can use three pawns to select between different actions: make improvements, ask for a loan, get a tip-off, associate with gangsters, smuggling, hire artists and attract celebrities. All to collect more reputation than all the other clubs in New York! The player with the most reputation points at the end wins.

Customer Reviews

Based on 1 review
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J
J.C.
Solid game

The developers pack a lot of game in a little box, and the components are of good quality. Game play is simple enough to learn, and the rule book makes more sense once you have a play through under your belt.
Game play is straightforward. Build the reputation of your club and have the highest reputation by games end, 6 rounds. I have only played this at the 2-player to date, but there is a bot player that each player in the game controls once per turn, so there is that slight combative element to the game. Smart play and thinking ahead create the path to victory, and having back-up plans is crucial since the open slots for each action are limited.
A solid game with fairly easy set up and tear down. Not a great game, but a decent 7.5/10