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Worthington Publishing  |  SKU: WPUB 084

Archie's War: The Battle for Guadalcanal

$89.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Derek Croxton
Publisher Worthington Publishing, LLC
Players 1-2
Playtime 30-60 mins
Suggested Age 12 and up

Archie's War: The Battle for Guadalcanal is a 1 to 2 player wargame on the climactic battle in the Pacific in 1942 between the US Marines and Japanese military that can be played in 30 minutes.

From the Publisher:
In the solitaire game you are Alexander "Archie" Vandegrift, commander of the 1st Marine division tasked with holding Guadalcanal against the Japanese. Your Marines are tough but isolated as the Japanese build up around you. Your biggest asset is Henderson Field, a small airstrip that gives you control of the sea lanes during the day; at night, the Japanese sneak in boats with men and supplies, and sometimes bombard the field directly. You must weigh the various threats against you and defend the island until relief comes.

In the two-player game you take the role of the Japanese commanders, trying to take back Guadalcanal or of Vandegrift, the American commander, trying to hold on to Henderson Field. The status of Henderson Field depends primarily on the state of the runway, which the Americans are constantly trying to improve while the Japanese bombard it by air, land, and sea. As the Japanese player your troops slowly arrive, and it is difficult to build enough force to gain a clear advantage. Also, the Marine artillery and light tanks with Vandegrift are a decisive factor when they are able to engage in battle. You must always use the jungle and fog of war to hide your troops as they maneuver for attack against the Marine perimeter around Henderson Field. Also, you have one advantage, your navy, which can bombard the Marine positions. As Vandegrift, you must protect the airfield from Japanese attack and bombardment. If they are able to close in and bring their artillery into range of the airfield all is lost.

Customer Reviews

Based on 1 review
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J
J.R.
Immersive fun in a simple package that really works!

I almost shied away from this game at first due to the simplicity of it. After watching a few play thrus however I decided to pull the trigger on it and see if my hunch was correct.
For what this game is, a simple, yet immersive short little romp in the Pacific it really works and fills that gap in your library where you would like a title that can be easily played in under an hour even getting up halfway and getting a coffee or letting the dog out and such.
Perfect for when you have an afternoon and you want to tackle a particular game but then you think what if it ends early what will I do with the last hour or hour and a half? Well you can have a little dice throw battle or two with Archie's war.
Highly recommend for a fast but still makes you think a bit and immersive little fight that is a quick set up and take down and frankly quite fun to play!