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Mayfair Games  |  SKU: LK3505

Patchwork

$37.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Uwe Rosenberg
Publisher Mayfair Games
Players 2
Playtime 15-30 mins
Suggested Age 8 and up
Accessory The Dicetroyers - Patchwork (Italy Import)
Honors


In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly counter-clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.

On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, advance your time token on the time track a number of spaces equal to the time shown on the patch, move the spool to that patch's location in the circle, then add the patch to your game board. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.

In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you sum the number of buttons on your game board, then take this many buttons from the bank.

What's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board.

When a player takes an action that moves his time token to the central square of the time track, he places the purchased patch (assuming he had purchased one and wasn't passing), then takes one final button scoring from the bank. Once both players are in the center, each player loses two buttons for each blank square on his game board. Whoever has the most buttons wins.

Customer Reviews

Based on 24 reviews
79%
(19)
21%
(5)
0%
(0)
0%
(0)
0%
(0)
A
A.Y.

The best 2-player game I heard of. Definitely will try.

J
Jason Cann
Deceptively Difficult Quilting

This game is taught on less pages than a CD album insert so I wouldn't fault you for thinking it was easy. Well let me tell you you've managed to mess up your quilt after placing your very first patch down because you will be cursing those empty spaces in the end. Very well designed.

M
Megan Rideout

Patchwork

M
Matthew Thomas
Quick to learn: fun to play

My wife and I enjoy gaming together, but many of the short to medium games we enjoy are best played with more than 2 players. It’s refreshing to find a quick to play game that is perfect for 2 people. Having only played it twice so far, we don’t have a ton of experience yet, but the outcomes can vary greatly, and you can use different strategies to maximize your score. I love that every game has a different potential outcome, and that you can play both defensively or aggressively.

J
Janet Pieters

Patchwork