CuBirds
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Stefan Alexander |
Publisher | Catch Up Games |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Every day, dozens of birds have a stop on the fences of our countryside. When it is time to leave, all these birds mix together, unable to organize themselves into flocks to fly home. Help them find their way back to their nest.
Players begin each new round of CuBirds with eight bird cards in hand. Some birds also sit on four distinct fences on the table. On your turn, you lay a series of identical birds from your hand on one fence's extremity. These birds instantly gather with any identical bird already present on this fence, making all birds placed in-between them fly into your hand. With enough identical birds in your hand, you can perform a flock, allowing you to add some of these birds in your scoring area.
Your ultimate goal is to be the first player to gather in your scoring area either seven different species, or two species with at least three identical birds in each. Each bird comes with one small and one big flock scores, so you may want to wait to reach a big flock to add more birds at once to your scoring area. Beware, though, as the round ends as soon as a player empties their hand, forcing all players to discard their current hands and plans!