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Lookout Games  |  SKU: LK0112

Mandala

$35.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designers Trevor Benjamin
Brett J. Gilbert
Publisher Lookout Games
Players 2
Playtime 20 mins
Suggested Age 10 and up
Honors 2020 MinD-Spielepreis 2 Players Game Nominee
2019 Golden Geek Best 2-Player Board Game Nominee

The Mandala: the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the world before the pattern is ceremonially destroyed and the sand cast into the river.

In the two-player game Mandala, you are trying to score more than your opponent by collecting valuable cards — but you won't know which cards are valuable until well into the game! Over the course of the game, players play their colored cards into the two mandalas, building the central shared mountains and laying cards into their own fields. As soon as a mandala has all six colors, the players take turns choosing the colors in the mountain and adding those cards to their "river" and "cup". At the end of the game, the cards in your cup are worth points based on the position of their colors in that player's river. The player whose cup is worth more points wins.

The linen playmat shows two circular mandalas, with each being divided by a horizontal space (the mountain) to create one "field" for each player. The playmat has seven spaces in front of each player to hold their river of single face-up cards and their cup: the stack of face-down cards which they score at the end of the game.

To begin, each player receives a hand of six cards. Each player receives two random cards face down in their cup, then two random cards are dealt face up into the central mountain strip of each mandala.

On your turn, you may play either a single card into one of mountains, or one or more matching cards into one of your fields. All cards played into a mandala must follow the "Rule of Color": Once a color has been played into one of the three areas of a mandala, then later cards of the same color can be played only into that same area. Thus, once your opponent has played red cards into their field, then you can't play red cards in your field, and neither you nor your opponent can play red cards into the central mountain. If you played a card into a mountain, draw three new cards from the deck at the end of your turn; if you played cards into one of your fields, do not draw new cards.

A mandala is completed once it contains all six colors of cards. When this happens, the players "destroy" the mandala, taking turns to choose a color present in the mountain and claim all cards of that color. Whoever played more cards in their field chooses first; if tied, the player who did not complete the mandala chooses first. The first time you claim cards of a specific color, lay one of these cards in the lowest-valued empty space in your river, then place the rest into your cup. The spaces in your river are valued 1-6 in order, so cards of the first color you claim will be worth 1 point each, cards of the second color you claim worth 2 points each, and so on.

Once a mandala has been destroyed and all the colors in the mountain claimed, cards played in the fields are discarded, two new cards are dealt face up into the mountain, and the game continues.

The end of the game is triggered either when the deck is exhausted or when one player adds a sixth color to their river. Both players then tally the value of all the cards in their cup, based on the position of the colors in their river, and whoever has the higher score wins!

Contents:
  • 1 linen playmat
  • 108 mandala cards (18 in each of 6 colours)
  • 2 reference cards

Customer Reviews

Based on 5 reviews
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J
Julian N
Excellent Game

The CLOTH!!! This mandala cloth "board" is mostly why I bought this game...and mostly because Quinns from Shut Up and Sit Down reviewed it.
This game is simple and elegant. Love the play and setup time (literally unfold the cloth and shuffle the deck). It's also cool they made a band on the back of the cloth if someone wanted to hang it on the wall.

C
Chris B.
Instant Classic

This became an instant classic for us and welcome addition to our collection of quick playing (max 15 minutes) games to play in the evenings after work. It has a simple ruleset that make it quick to learn and accessible to a wide audience but also has great strategy in play, kind of like a card game version of Azul.

E
Eric Speed
One of the best 2 players

This is an easy game but it take time to master it. it's a must have.

T
Todd Kauk
One of the best 2p games ever designed, a new classic!

Do you like quick playing, 2p games?

Then stop reading and buy Mandala right NOW!!!

Along the lines of Lost Cities, Battle Line, Arboretum, and Parade - it’s a tactical card game packed with interesting decision points.

R
Ryan McLaren
"Classic"

Trevor Benjamin is quickly becoming one of my favourite designers. This is a simple game, and one that could probably be played with a deck of playing cards, but the presentation is gorgeous and worthy of its deluxe presentation (much like Skull). Mandala is an excellent 2 player game with real strategy under its simple ruleset and will get to the table a whole lot.