American Catur
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Description
Description
Players | 2-4 |
Playtime | 30-140 mins |
Suggested Age | 5 and up |
Quick overview of how American catur works.
American catur is a ground-breaking competitive strategy war game. Playing Time 30 - 120 Mins Recommended Age 5 and Up. Number of players required is 2 players one on one, 3 players two against one or 4 players, two teams of two players in which you can communicate with your partner during your turn. You will be taking on the roles of the government (WE THE PEOPLE) who has been empowered by the Constitution, by controlling the president and controlling all of the Armed Forces squadrons (Army, Navy, Air Force, Marine, Coast Guard) in to a battle to force your opponent’s president in a position of no escape, or capturing him or eliminate him to win. Each side begins with a total of one president and 29 squadron. You will be alternating turns taking one action at a time over the course of setting up your strategic plans of controlling the earth board. You also have the ability to launch your offensive or defensive attack with projectile chips by rolling the dice to capture, eliminate pieces or use as an obstacle for your opponent’s pieces to go around. Beware that sometimes a roll of a launch can become a misfire that captures or eliminates your own pieces. The winner is the one who forces the president in a position of no escape, or eliminates him. There is one more major part of the game if the president is in checkmate or stalemate, we go into DEFCON 1 in which all unused projectiles chips are launched alternating turns to see how the game unfolds. Each side's Armed Forces are equipped with four types of projectile chips; 16 poison gas, 8 biological gas that captures what it lands on and 16 atomic nukes, 8 hydrogen nukes that eliminate what it lands on. If you can’t determine a winner you count the total points of the capture pieces not pieces that were eliminated for the outcome of the game. There are no draws. Who do you control!
—description from the designer