Sherlock
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Reinhard Staupe |
Publisher | Playroom Entertainment |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 5 and up |
Honors | 2003 Spiel des Jahres Kinderspiel Recommended |
Reimplements By | Sherlock Deluxe |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Sherlock is a children’s memory style card game, with one card showing Sherlock and 49 cards showing an image, an arrow, and a number from 1-4. Players lay eight of the 49 cards face-up in a circle, with the draw pile in the middle. Before beginning the game, players take some time to memorize the images on the cards in the circle, after which all the clue cards are turned over.
At the beginning of a player's turn, s/he places the Sherlock card next to a card, then names the object on the card Sherlock is next to and turns the card over to check. If s/he is correct, s/he moves around the circle, in the direction of the arrow, the number of spaces specified by the number on the card. S/he then guesses the object on that next card; if s/he is incorrect, all the cards are turned over again for the next player. If s/he is correct, however, s/he continues moving the Sherlock card around the circle in the same fashion. If the Sherlock card lands at a card that is already face up, the player takes that card and her/his turn is over. A new card is turned over from the draw pile, everyone takes a moment to memorize it, all cards in the circle are turned over, and play resumes with the next player beginning their turn.
The first player to collect 6 cards wins.