Hysteria
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Ryan Kelems Cory Muddiman |
Publisher | Brouhaha Games |
Players | 5-9 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Hysteria is a quick, compelling, rules-light social deduction game for 5-9 players. Trying to solve the mystery is about what you think you know and who you think you trust. The Dia de los Muertos theme provides a compelling narrative for gamers of all ages.
There are two unique gameplay hooks that make Hysteria an exciting game for players of any experience level. First, players may actively switch teams during the game. This allows people who don't like being deceptive a chance to choose a different team. Second, every player has to rely on information that has been filtered through other players' memory and intention. Is someone suspicious or just forgetful?
Hysteria is played with a small row of cards face down in front of each player. The game has three rounds each played in two separate phases: The Information Phase and the Capture Phase. During the Information Phase, players get new cards, pass cards, and share information honestly or deceptively. During the Capture Phase, players attempt to convince others of what they have seen! The game ends after the third round is complete. Capture the Human cards to win!