Apocrypha Adventure Card Game: Box Two - The Flesh
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Description
Description
Designer |
Mike Selinker Chad Brown Tanis O'Connor Paul Peterson Keith Richmond Aviva Schecterson Liz Spain Elisa Teague Gaby Weidling |
Publisher | Lone Shark Games |
Players | 1-6 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Expansions |
THE FLESH IS WILLING.
Rotting creatures pouring out from an oil well. Faeries on motorcycles and carnival rides. Flying drones marshalled by a monster made of clay and wires. Flesh-eating bacteria worming its way into your nervous system. Just another day on the edge of the apocalypse.
The Flesh is an expansion for the Apocrypha Adventure Card Game that can be played as a co-op card game for 1-6 players or a full roleplaying game with one player acting as a guide.
The Flesh contains four chapters, each containing cards that detail memories written by a legendary author. This box contains:
The Book of the Deathless, in which an oil town in frozen Alberta is invaded by the risen dead, with memories by Bruce R. Cordell.
The Book of the Fae, in which the faeries and bikers of the Wild Hunt roar across the American Midwest, with memories by Jerry “Tycho” Holkins.
The Book of the Golems, in which the tech hub of Seattle is overrun with drones and robots, with memories by Teeuwynn Woodruff.
The Book of the Physicians, in which the eastern seaboard is the test market for virulent designer diseases, with memories by Kris Straub.
—description from the publisher