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Z-Man Games  |  SKU: FL102

A Feast for Odin: The Norwegians *PRE-ORDER*

$45.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Gernot Köpke
Uwe Rosenberg
Publisher Z-Man Games
Players 1-4
Playtime 30-120 mins
Suggested Age 12 and up

Expansion For

A Feast for Odin
Accessories The Dicetroyers - A Feast For Odin (Base Game Or With The Norwegians Exp) (Italy Imported)
Honors

2018 Golden Geek Best Board Game Expansion Nominee

ETA Q4 2024


The first large expansion for A Feast for Odin, The Norwegians includes four new islands (Isle of Man, Isle of Skye, Islay, Outer Hebrides) with Irish coastal viking-settlements on the backside (Waterford, Wexford, Cork, Limerick), where people from Norway came to stay through the winter (longphort), to trade at, and to settle nearby. This offers new strategies and new puzzle-pieces like horse (6VP, 2x5 spaces)/pregnant horse/leather(green)/vadmal(blue) and pigs (1 VP, breed every round; 2x3 - 1 = 5 spaces)/herbal (orange)/ antler (green)/tools (blue). The game will have a third box for the pieces and the four old islands, too (little different VPs and new graphic-aspects of mini-expansion islands Lofoten/Orkneys/Tierra del Fuego).

The expansion includes another mountain-strip, more two-silver coins, meat/beans and runes/oil and a "little emigration" piece that covers one food instead of two. You get it on a new action-plan for giving away a whaling boat. The plan has three pieces that can be turned around for different numbers of players (version for 1-2, 3, and 4 players), which increases the chances of players getting in each other's way. It contains new opportunities like butchering, elk-hunting, fishing, and thievery, along with changes for some old actions. It's now easier, for example, to play an animal strategy, also because you can now get two of the same animals in one action. There is also a new fifth row to make a (better) action with your last viking. You can smith, for example, now a grey piece with maximum of eight swords by using an ore and only one action. Also for this, there are five new grey puzzle-pieces like pan, hauberk or anvil and a little board for smith-able pieces with fewer than nine swords.

Totally new is also the idea of a random start-building. Everybody gets one of the six boards and can build the front or back with one wood and one action. These buildings offer, covered like stonehouse and longhouse, some stuff (pieces, weapons, commodities), VPs and one silver (horse stable 2 silver), so everybody has another different start-opportunity - like the profession card. In this expansion, you choose the best of two cards to start with. Another new option is, that instead of puting a profession card into the game, you can throw it away for a VP-chip. A nice little competitive element, because there are only two 4-VP-chips, six 3-VP-chips and eight (endless) 2-VP-chips.

As before, the expansion includes an almanac about game-elements and their viking-history, again written by Gernot Köpke as a "historical-science"-journalist and learnd lokal newspaper editor.

—description from the designer

Customer Reviews

Based on 3 reviews
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M
Miguel Sal
You Need To Buy This

This game is a "Patch Update" to the original game, and implements essential balancing. If you intend to keep playing Feast for Odin, then you NEED to get this! It also adds horses and pigs!

J
Jeff MacLeod

Customer service and prices are top-notch. My order had a lot of games in it. Only complaint is that one box was a little smushed from the weight of the other games, but not too serious.

G
Greg
Must-buy expansion

This fixes the imbalances in the base game, particularly making animal husbandry more of a viable strategy (Agricola fans rejoice!) and adds some variety with unique starting buildings.