🎄 Merry Christmas & 🎉 Happy New Year from all of us at BoardGameBliss! 🃏 - May your holidays be filled with joy, laughter, and epic game nights! 🥳✨

🎲❤️ Love board games? You’re in the perfect spot – we have A LOT! And I mean, A LOT! 🎯🃏♟️

🎁 GST/HST Holiday Tax Break 2024/2025 Updates (Read More)

First Time Customer Promotion

Enjoy $10 Off Orders Over $200

TAKE10OFF200
Worthington Publishing  |  SKU: WPUB

Dawn of Battle (Minor Damage)

$82.95 CAD $87.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

Delivery and Shipping

For more details, please refer to our Shipping and Order Information.


Description

Designer Mike Nagel
Publisher Worthington Publishing, LLC
Players 2
Playtime 120-240 mins
Suggested Age 14 and up
Honors

Dawn of Battle is a hex-and-counter wargame allowing players to refight historical battles from roughly 1500 BCE to 1500 CE or 3000 years of combat. Players take the roles of the great commanders of history, including Xerxes, Alexander the Great, Julius Caesar, Saladin, and William Wallace.

The game system is straight-forward and action-packed, as players depend upon the quality of their army’s leadership to provide activation points allowing them to maneuver their armies and strike against the enemy. The better an army’s command, the more flexibility it has to move, rally, and attack.

Also included are supplementary rules that cover free deployment in scenarios, barbarian charges, command control and impetuousity, elephant panic, and random events.

Each of the twenty included scenarios indicate the disposition of each army that engaged at that historical battle. Units include a variety of infantry types (including hoplites and the Macedonian phalanx), cavalry (including chariots and mounted archers), missile units (including slingers, longbows, and even early gunpowder weapons), and special units such as elephants and war wagons.

The game’s primary engine is comprised of an action deck used to determine command, the randomly determined outcomes of actions, and melee combat. Additionally, action cards provide special effects that players can use to enhance their units’ abilities as well as the narrative of the gaming experience. The action deck provides a unique means of resolving a battle in an experience that will never be duplicated.

-description from designer

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)