Dustrunner
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Jason Glover |
Publisher | Grey Gnome Games |
Players | 1 |
Playtime | 20-40 mins |
Suggested Age | 12 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Dustrunner is a solo-only game that will have you attempting to race across a post-nuclear wasteland in your all-terrain cyberpunk vehicle, while fending off persistant raiders, Orwellian spybots, and earth-shaking dust worms. As the player, you will be presented with choice after choice that will set the course of the game. You will feel responsible for both your losses and your victories. Are you ready to make a dustrun?
You will begin the game by constructing a vehicle for your dustrun by combining cards to create the perfect mix. You will then equip your vehicle with modifications to produce the perfect dustrunner.
In Dustrunner you will be using the core mechanic of drawing two cards face-down and picking one to reveal. You may decide to resolve the first card and discard the second without looking at it, or you may pass on the first, but must then resolve the second. This mechanic is great at creating tension and choice. Enemy cards drawn as the 2nd card have more health, making passing on a raider as a first card all the bit more scary.
There is only one way to win Dustrunner, and that is to reach your base before either the raiders catch you, or you lose all your health. Dustrunner is not a beat your own score game. You either reach the base and win, or you lose. However, there is a scoring system in place for folks who do like to see how well they did.
—description from the publisher