🎄 Merry Christmas & 🎉 Happy New Year from all of us at BoardGameBliss! 🃏 - May your holidays be filled with joy, laughter, and epic game nights! 🥳✨

🎲❤️ Love board games? You’re in the perfect spot – we have A LOT! And I mean, A LOT! 🎯🃏♟️

🎁 GST/HST Holiday Tax Break 2024/2025 Updates (Read More)

First Time Customer Promotion

Enjoy $10 Off Orders Over $200

TAKE10OFF200
Catalyst Game Labs  |  SKU: CAT3500D

Battletech: A Game of Armored Combat

$60.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

Delivery and Shipping

For more details, please refer to our Shipping and Order Information.


Description

Designer Forest Brown
L. R. "Butch" Leeper
Jordan Weisman
Publisher Catalyst Game Labs
Players 2-20
Playtime 90 mins
Suggested Age 12 and up
Expansions Battletech - Map Pack: Grasslands
Honors 1992 Origins Awards Best Graphic Presentation of a Boardgame Winner

BattleTech (or "BT") is a science-fiction tactical wargame in which players battle one another with various war machines. The heart of the game is the "BattleMech": a giant fighting robot; typical games have each player controlling from 1-4 'Mechs. Vehicles, infantry, power armour, aircraft and other unit types also exist. The game system includes details such as varying weapon ranges, heat generation, and discrete hit locations (torso, arms, legs, etc.). 'Mechs vary greatly by mobility and firepower, and players can choose from provided designs or take the time to create their own 'Mechs from scratch. The game is typically played on one or more mapsheets or mounted map boards; optional rules are also available for hexless play. An extensive line of pewter figurines ('Mechs, vehicles, and the like) are available from Iron Wind Metals. (Many earlier BattleTech figures were produced and sold by Ral Partha, which still handles the figure line in Europe.)

The main component of the current generation of BattleTech is a series of core rulebooks, the central one being Total Warfare, which contains the main rules for the game (the 2018 reprint is up-to-date in terms of errata fixes). TechManual contains construction rules for 'Mechs and other units, for those who want to create their own custom units. A series of four advanced rulebooks expands the game in many different ways: Tactical Operations adds a wide variety of gear and optional rules; Strategic Operations, Interstellar Operations, and Campaign Operations are more esoteric, covering a variety of mass-combat rulesets, rules for running your own mercenary units, and unusual equipment. The final core rulebook available is A Time of War: The BattleTech RPG.

BT is also supplemented by a variety of Technical Readouts, which provide gameplay and background data on 'Mechs and other units at various time periods in the game-universe history; map sets, including the new Hex Pack hard-mounted maps with tile overlays; sourcebooks; and pregenerated record sheets, as well as the aforementioned miniatures (which are not required for play).

As in earlier editions of BattleTech, introductory box sets are available. The current versions (due in October 2018) are the "Beginner Box" (contains 2 plastic 'Mechs, a map, and simplified quick-start 'Mech rules) and, immediately following, the "A Game of Armored Combat" box (8 plastic 'Mechs, mapsheets, cardboard 'Mech standees, and the full rules for 'Mechs and basic gear).

Core Rulebooks

Battletech: Total Warfare (Standard Game Rules for the most common unit types)
Classic Battletech: Tech Manual (Standard Unit Construction)
Classic Battletech: Tactical Operations (Advanced Ground Rules & Construction)
Classic Battletech: Strategic Operations (Advanced Aerospace Rules & Construction, Complete Battleforce Rules)
BattleTech: Interstellar Operations
A Time of War: The BattleTech RPG (RPG rules)
A Time of War Companion (RPG supplement)
BattleTech: Alpha Strike (Fast-Play Rules)
BattleMech Manual (a 'Mechs-only rulebook, but rewritten for clarity and featuring most relevant gear from Tactical Operations and Interstellar Operations)




Introductory Supplements

Technical Readout: 3039
Record Sheets: 3039 (print version is abridged; PDF is unabridged)
Classic Battletech Starterbook: Sword and Dragon
Battletech Hexpack: Lakes and Rivers
Battletech HexPack: Cities and Roads
Battletech HexPack: Mountains and Canyons




Other Supplements (partial list)

Classic Battletech: Dawn of the Jihad
Battletech: Chaos Campaign
Classic Battletech Starterbook: Wolf and Blake
Classic Battletech Map Compilation 1
Classic Battletech Map Compilation 2
Classic Battletech: Mercenaries Supplemental




Rules Expansions for Previous Editions (partial list)

BattleTech: CityTech
BattleTech: AeroTech
BattleTech: AeroTech 2
Classic Battletech RPG




Customer Reviews

Based on 1 review
100%
(1)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
S
Samuel Lamontagne
"Life is cheap, BattleMechs aren't."

This game is an 80's classic. The rules are plenty, but the learning curve is soft enough to allow players to play with only the amount of rules they're comfortable with. This package contains everything needed for two players to field each a team (Lance) of four BattleMechs to face each other on a two-mapsheets playing area. It has: eight (8) beautifully sculpted hard plastic figurines, all unique, no repeat; two six-sided dice, character sheets and Alpha Strike (a BattleTech-lite game) cards, a sturdy quick rules reference card printed on cardstock, two double-sided paper mapsheets and a novella and a primer to set the mood of the game. The rulebook contains all the basic rules, some more advanced rules, construction rules to create your own 'Mechs, several training scenarios that are easy enough to set up but have enough variation that they'll never play the same way. In itself, this box is fully playable as is and is great fun!