Mystery Wizard
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Description
Description
Designer |
Aiden Giuffre Jackson Warley Zachary Eberhart |
Publisher | GMT Games |
Players | 2-6 |
Suggested Age | 12 and up |
On a hexed isle far across a shining sea, wizards duel for magical supremacy and the fate of the island itself.
Mystery Wizard is a game for 2 to 6 players that takes around an hour to play, starring 8 unique spellcasting characters, each providing a radically different strategic experience. When each player chooses a wizard, they are selecting a totally unique set of spells and abilities which will flavor their strategic choices and paths to victory.
Each wizard begins the game in their village, in a corner of the hexagonal board. In the center of the board is a tower filled with ancient secrets. The objective of the game is to loot the tower and return two of its Mysteries home to your village. However, Mysteries are scarce, and in order to secure your own, you’ll need to take them from someone else. Fierce opposition from rival wizards will take the form of fireballs, cyclones, wild animals, lightning bolts and more, leading to a chaotic capture-the-flag brawl where alliances can form or dissolve in the blink of an eye.
Players must also navigate the effects of villainous priests, friendly goblins, burning desert sands, civil war, and more. A dynamic and engaging quest system brings the hexed isle to life with events and monsters, and provides a way for wizards to earn enchanted gear and powerful spells by seeking out lost temples and buried treasure. However, a creeping madness threatens to corrupt the land if the wizards do not move fast enough. The tension and difficulty slowly increase throughout game and lead to an end game characterized by knife’s edge decision, where making one wrong move could spell doom.
—description from the publisher