City of Zombies
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Matthew Tidbury |
Publisher | ThinkNoodle Games |
Players | 1-6 |
Suggested Age | 6 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
City of Zombies is a co-operative, dice-based intense team survival game. Players combine dice to target and remove zombies from an ever-advancing horde before their barricade is overrun.
The game is suitable for all ages and abilities, and can be played in as little as 15 minutes (in the shorter version). The key game mechanics involve manipulating the numbers rolled on the dice via combinations of mathematical functions (from basic addition and subtraction through to squaring and cube rooting) to hit the exact numbers on the encroaching zombie cards - you need a precise head shot to take them out! As a co-op game, the difficulty can be tailored to suit the skills of the players, and supports groups of mixed abilities well.
Originally developed to assist the designer's daughter with her maths, the game has fantastic learning potential for players. It offers number manipulation skills by stealth rather than in a more traditional overtly "educational" game setting. What was designed with educational intent has become a great game for gamers and their families, and suits more experienced groups as a good warm-up or end of night filler.