Hâpy Families
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Olivier Cipière |
Publisher | LOKI |
Players | 2-4 |
Playtime | 10 mins |
Suggested Age | 5 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Oh no! While visiting the pyramid, Hapi accidentally opened a secret door and discovered an ancient tablet. But when he got closer, a God suddenly appeared. “Phew, thanks for finding me! All the other Gods are still hidden in the pyramid. Help me find them, we haven’t played together in ages!
In Hâpy Families you try to collect series of 3 Little gods from the same family to score points! On your turn, pick a god from the pyramid, call for another one in your opponent's hand and try to bring god families together!
Points are scored for series of 3 instead of entire families. Gather 6 of a kinf for an instant win.
The number of points needed to win depends on player count.