Hoplomachus: FaMel Ruins Arena
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Description
Description
Designer |
Adam Carlson Josh J. Carlson |
Publisher | Chip Theory Games |
Players | 1-3 |
Suggested Age | 12 and up |
Expansion For |
The Fa Mel Ruins Arena offers new objectives, new challenges and a brand new strategy set in a glass-cannon capture the flag battle!
There is a new way to earn victory on this map and an added benefit/threat to all opponents. The task is to get a stripped down archer from your end of the battlefield to the other side. But before you can move him, you need to get the crowd involved. As you gain favor, your archer gains the ability to move...and more. Eventually, if protected, it becomes as strong an asset as your champion! Losing your archer does not lose the game but it's a lot like losing your queen in chess. It might be hard to recover. With center pillars blocking movement, you will need to rely on your city's specific abilities and tactics to work your way past the beasts and engage your opponent. Plenty of new challenges await you in the FaMel Ruins!
This arena fits right inside the Hoplo TLC or RoR boxes and will work with units from all 3 Hoplo games!