1793: Patriots & Traitors
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Description
Description
Designer |
Jason St.Just |
Publisher | Sound of Drums GmbH |
Players | 1-5 |
Playtime | 30-120 mins |
Suggested Age | 12 and up |
Expansion | 1795: The Thermidorians |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
It's the year 1792. For three years now the banner of revolution has been fluttering over France. Sure, the old structure has fallen but still the people clamor for change. There is a shortage of bread and on the borders the Austrians and Prussians are ready to invade. The press has become mighty popular, publicly denouncing traitors and calling the populace to arms. There are some that believe that the Revolution has gone far enough, but for others it has yet to begin. As a radical, a moderate or conservative, you’re going to attempt to lead the revolution…or at least make sure you’re alive when it’s over. If you fail, Mme. guillotine awaits…and she is becoming thirsty!
Patriots & Traitors recreates the chaos that tore up France from the fall of the monarchy in August 1792 until July 1794 (Thermidor Year II). Each of the players belong to a different political faction, each with their own agenda. Although they are rivals, they will have to work together to prevent the armies of Austria, Prussia and Sardinia-Piedmont from reaching Paris, thereby crushing the Revolution and ending the game prematurely!
With the help of the multi-functional action cards, the players will be able to influence a number of areas in Paris (National Convention, Palais-Egalité, the Paris streets…) or the provinces. Each controlled area offers certain benefits…or will help them to perform a Coup d’Etat or Civil War. Activated leader cards (Robespierre, Marat, Dumouriez) belonging to their faction will help them in achieving their goals IF they are not arrested or assassinated!
1793:Patriots & Traitors is fresh, assymetrical, high in replayability and very, very thematic.
—description from the designer