Swish
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Zvi Shalem Gali Shimoni |
Publisher | FoxMind |
Players | 2-6 |
Playtime | 10 mins |
Suggested Age | 8 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Swish is a pattern recognition card game reminiscent of Set that challenges a player to make matches – dubbed "Swishes" – before opponents.
Swish includes 60 transparent cards; each card has some combination of balls and hoops on it, with these items coming in four colors. To set up the game, lay out 16 cards on the table. Players simultaneously try to create "Swishes" by spotting two or more cards that can be laid on top of one another in some manner so that every ball fits in a hoop of the same color. Create a Swish, and you claim the cards used, with new cards then being laid out. Whoever claims the most cards wins the game.
The game includes varied levels of play so that the spatially clueless can compete against Tetris-heads.