Senet Magazine - Issue 14: Spring 2024
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
The 14th issue of Senet magazine. Featuring:
• A special split-run cover, inspired by the game Art Society (choose your favourite!)
• A deep dive into The Prisoner’s Dilemma, the 1950 thought experiment which has inspired so many games.
• A journey through the art of Brazilian board-game illustrator Weberson Santiago.
• An exploration of Dungeons & Dragons’ various board-game incarnations, on the 50th anniversary of the legendary RPG.
• A career-spanning interview with David Thompson, one of the designers behind the Undaunted series of deckbuilding wargames, including details on the sci-fi spin-off Undaunted: Callisto.
• Previews of such exciting games as FLOE, Tibetana and Nature.
• Reviews of the latest releases, including Daybreak, Art Society and The Fox Experiment.
• The Hive World Champion revealing his game-winning tips.
• Shelf of Shame with Meeples Abroad.
• The latest instalment of Tristan Hall’s game-designer diary.
• An all-new puzzle by Ira Fay.
The magazine comprises 72 full-colour, 164mm x 240mm pages, printed on 110gsm uncoated paper, with a 250gsm uncoated cover.