Shadows over Camelot: Merlin's Company
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Bruno Cathala Serge Laget |
Publisher | Days of Wonder |
Players | 3-8 |
Playtime | 90 mins |
Suggested Age | 10 and up |
Expands | Shadows over Camelot |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Note: This is not a standalone product and you'll need the base game Shadows over Camelot to play.
Merlin’s Company is a new expansion for the popular Shadows over Camelot board game. It introduces a host of new characters - including 7 new knights and Merlin himself - to the Shadows over Camelot epic. The wise old wizard is now a full-blown independent character in the game, complete with his own figure. He travels the board lending guidance and a helping hand to the embattled knights.
Merlin’s Company also introduces 63 new cards: the all new Travel cards - events that may occur as you move from Quest to Quest; additional Black cards, including 7 witches allied with Morgan; and additional White cards that will help you and your fellow knights in your battles against the forces of evil.
The Merlin’s Company expansion supports up to 8 players, including 2 possible Traitors, assuring that even the most innocuous Shadows over Camelot Quest will be filled with grave peril.
Evenings at the Round Table have never been more exciting than with Merlin’s Company - the new expansion for Shadows over Camelot!