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Renegade Game Studios  |  SKU: RGS0585

Raiders of the North Sea

$57.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Shem Phillips
Publisher Renegade Game Studios
Players 2-4
Playtime 60-80 mins
Suggested Age 12 and up
Honors 2019 Nederlandse Spellenprijs Best Expert Game Nominee
2019 Gouden Ludo Best Family Game Winner
2019 Gouden Ludo Best Family Game Nominee
2018 Origins Awards Best Board Game Nominee
2018 Mensa Select Winner
2017 Tric Trac Nominee
2017 Swiss Gamers Award Nominee
2017 Kennerspiel des Jahres Nominee
Expansions Raiders of the North Sea: Hall of Heroes 
Raiders of the North Sea: Fields of Fame 
Raiders of the North Sea: Jarl Promo
Garphill Games 5-Year Anniversary Promo Pack 
Raiders of the North Sea: Solo Variant
Raiders of the North Sea: The Mico Promo
Raiders of the North Sea: The Old Heroes Promo Set
Acccessories Raiders of the North Sea Playmat
Deluxe Token Bundle compatible with Raiders of the North Sea™ (set of 105) 
Provisions Token Bundle compatible with Raiders of the North Sea (set of 25)
Sleeve Kings - North Sea (110 pack) 
Folded Space - Raiders of the North Sea & Expansions
Laserox - Viking Raiders Organizer (Compatible with Raiders of the North Sea)

Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season!


Aim of the Game

The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made.


 

Gameplay Overview

Proceeding clockwise from the starting player, each player takes his turn in full. On his turn, a player may choose to Work or Raid. Players continue to take turns until 1 of the 3 end-game conditions has been met. Regardless of choices, each turn follows the same pattern:

1. Place Worker and resolve its action
2. Pick up a different Worker and resolve its action

Working
Having a good Crew and enough provisions are vital to successful raiding. So before making any raids, players will need to do some work to prepare their Crew and collect supplies. This is all done in the Village, at the bottom of the board. There are 8 different buildings, with various actions. Players must first place their one and only Worker in an available building (where there is no Worker present), before picking up a different Worker from a different building (where there is a Worker present).

Raiding
Once players have hired enough Crew and collected Provisions, they may choose to raid on their turn. To raid a Settlement (Harbour, Outpost, Monastery or Fortress), players need to meet 3 requirements. They must have:

1. A large enough Crew.
2. Enough Provisions (and Gold for Monasteries/Fortresses).
3. The required Worker colour.

Raiding offers various ways of scoring (Military Strength, Plunder, Valkyrie, etc.). This is also how Grey and White Workers enter the game.


 

End of the Game

There are 3 ways the game can end:

1. There is only 1 set of Plunder left in the Fortresses (1 of the 6 Fortress raids remains).
2. The Offering Draw Pile has been emptied.
3. There are no Valkyrie left on the board.

Customer Reviews

Based on 14 reviews
64%
(9)
21%
(3)
7%
(1)
0%
(0)
7%
(1)
N
Nathan
Is it Worker Placement or Worker Removal?

The game that established Garphill Games as the source for the best variations on worker placement. Not only do you remove a worker every turn, but you need to plan to make sure that you're grabbing the correct colour so that your first action on the next turn is what you want it to be. Delicious.

A
Ashley

Came with two sets of iron pieces and no grey meeples. Contacted the manufacturer and they sent me the grey meeples. Great game otherwise.

D
Dexton Wylde
RAAAAIIIDDD

this is a great worker placement, terrific component quality and love this art. My favorite of the series so far and a terrific solo mode makes it a must have

A
Anik Doucet
One of my fav worker placement

Love this game, great quality components

S
Shaun Levy
One of my favourites

This twist to worker placement is brilliant! There is always something cleaver to do, and more than one way to get to where you want to go.