Sardegna
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Stefan Dorra |
Publisher | Crafty Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 11 and up |
Honor | 2005 Japan Boardgame Prize Best Advanced Game Nominee |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Players use different character cards to bring in and move pieces around Kreta which give them influence in the provinces on the island. One of the cards triggers scoring in all the provinces adjacent to a place, and each province gives various Victory Points (VPs) to the 1st and 2nd most influence. At any time, you only know the next two places that will score, so if you cannot gain influence the current place, you can prepare for the next scoring.
Each player has an identical set of characters, and each character controls certain pieces which have different abilities and limitations in the game. By smart use of your characters and clever timing, you can try to have the scoring occur when you have the most influence, and gain more VPs than the other players.
But influence changes swiftly, the others can quickly conspire to block your control, and the scoring places can jump from one end of the island to the other, leaving you controlling worthless provinces. Can you make the right choices to gain influence in the right place at the right time, or will you be left watching as someone else takes power in Kreta?
From the publisher, Goldsieber: "Settle the most important Cretan provinces with your followers. Build booming cities and increase your influence by building massive towers. Locate your fleet carefully but also try to harvest as many grapes and olives as possible. Only he who best places his Admiral, King, Farmers and Castellan will end up winning the race for power and prestige!"
Online Play
http://www.mabiweb.com (turn-based)