Splash Attack (First Edition)
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Thierry Chapeau |
Publisher | Gigamic |
Players | 2-4 |
Playtime | 15 mins |
Suggested Age | 5 and up |
Honors | |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Splash Attack is a fast reaction game in which players must quickly react to the roll of the dice. The game comes with several chunky wooden fish in three different colors, with three of each color of fish, each having a different design on them consisting of either squares, circles, or triangles.
On each turn, someone rolls the two special dice. One die has colored faces, and the other die has shapes. Players look at the die roll and quickly grab the matching fish from the table! For example, if blue and square is rolled, you would want to grab the blue fish with squares on it.
However, if a player already has the matching fish in his play area, the players yell "Splash Attack!" and grab the red piranha. If the player that already had the matching fish is the first to do this, he gets to permanently keep the fish as a point. If a different player is quickest, however, the player loses the fish back to the center of the table. Thus, you must be the quickest to react to a matching pattern twice in a row to score. The first player to score three fish wins!