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Quality Beast  |  SKU: QBG-STB-101-EN

Seize the Bean (Import)

$82.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Andy Couch
Dylan Howard Cromwell
Publisher Quality Beast
Players 1-4
Playtime 45-90 mins
Suggested Age 10 and up
Expansions Seize the Bean: Extra Founders Expansion Pack 
Seize the Bean: Quality Beasts Customer Expansion Pack 
Seize the Bean: City Celebrities Customer Expansion Pack 
Seize the Bean: Customer Pack "Boardgame Media" 
Seize the Bean: 5-6 Player Expansion
Accessories Seize the Bean: Resin First Player Tokens 
Seize the Bean: Cloth Resource Sacks 
Seize the Bean: Linen Playmat - Woodtisch Edition 
Seize the Bean: Linen Playmat - Tablecloth Edition 
Seize the Bean: Snack Pack 
Seize the Bean: Cloth Player Sacks 
Seize the Bean: Cubee Meeples

You are a successful barista, so successful that's it's gone to your head, making you think you can run a coffee business better than your boss. In order to prove your skills to the world, you've quit your job to open your own café in the beautiful city of Berlin. The only problem is that all your friends — who are also successful baristas – did the same thing, too!

In Seize the Bean, players compete to be the best new café in Berlin. Reputation in both Berlin (in real life) and the game is earned from people — all the diverse customers you'll serve. You start only with your family and friends, and you have to prioritize your limited actions each turn to attract customers, upgrade your café's decor, expand your product line, and restock your resources in order to get the most reputation of all.

Before you can take actions each turn, you also have to serve a line of thirsty customers with various drink demands. As you serve them, customers offer special skills to manipulate your line, the city, or even other players. But make sure you have enough stock on hand or customers may get impatient and start leaving you bad reviews which could doom your shop. Keep them happy and you may be able to form combos with customers, upgrades and products, earning in-game reputation points (good reviews) from a central "city" pool. Be fast because once this pool of reputation is gone, the endgame is triggered, allowing everyone only a final serve step to see how well their engine works!