The Crusoe Crew (Book)
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
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- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Cancel the item for a full refund.
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Description
Description
Designer | Shuky |
Publisher | Graphic Novel Adventures |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 7 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
In The Crusoe Crew (a.k.a. Baiam or Kuala), you embody a character in an immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!
What's different with this story compared to other Graphic Novel Adventure books is that The Crusoe Crew is for 1-4 players, and each player has their own book, embodying a particular character with special powers. Work together with others (albeit separately) to progress on islands full of adventures and brain twisters!