Feelinks
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Vincent Bidault Jean-Louis Roubira |
Publisher | Social Sloth Games |
Players | 3-8 |
Playtime | 20-40 mins |
Suggested Age | 8 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
How would you feel if you heard this: "Your child tells you that they have prophetic dreams"? Would you be sad? Excited? Scared? Or maybe even happy? Most importantly, how would your partner feel? Feelinks is a game of emotions. During play, you:
1) Pick a card and chose a situation to read.
2) Choose the emotion that matches how you feel and bet on your partner's feelings.
3) Show your mutual choices, take a step on the emotion track, then change partner.
Depending on the numbers of players, if you play with a certain numbers of rounds, the player who reaches the farthest square on the scoring track wins the game. If you play without counting each round, the first player to reach the last square of the emotion track ends the game.
Feelings, the original title of the game, was proclaimed winner of the call for projects launched by the city of Poitiers in the fight against discrimination. The goal was the creation of a simple, easily playable game that relies on situations or questions around discrimination. Jean-Louis Roubira, one of the designers, previously developed the famous Dixit workshops of language with young people at risk.
In the game, our preconceptions are challenged. Feelinks contains 50 cards offering 150 situations from everyday life. For example: "You wake up in the body of a person of a different ethnicity" or "The Minister of Justice is caught smoking cannabis". The players are obligated to express their feelings in a given situation and to guess the feeling of another player in the same situation. This empathy for each player is conducive to the debate and to challenges of our preconceptions.