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GMT Games  |  SKU: 2017

The Last Hundred Yards Volume 2: Airborne Over Europe

$59.95 CAD
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Description

Designer Mike Denson
Publisher GMT Games
Players 2
Playtime 120-240 mins
Suggested Age 14 and up
Expansion The Last Hundred Yards Mission Pack #1

The Last Hundred Yards Vol. 2: Airborne Over Europe is the second game in Mike Denson’s Last Hundred Yards series. It includes two major campaigns featuring numerous missions covering small unit actions conducted by US airborne forces in the Normandy and Market Garden operations.
In the Operation Overlord campaign, follow the elements of the American 82nd and 101st Divisions beyond the Normandy beachheads. After being scattered over a large area in Normandy on the night of June 6th, they struggle to assemble and secure their objectives to support the advance of the American units landing at Utah Beach. Later missions feature them defending against the inevitable German reaction and counterattack. Follow Lt. Dick Winters as he leads his platoon in taking out the artillery battery at Brecourt Manor near Ste. Marie-du-Mont and then faces a counterattack from elements of Col. Von Der Heydte’s 6th Fallschirmjäger Regiment.

In the Operation Market Garden campaign, follow the 82nd Airborne Division after landing south of Nijmegen in the early afternoon hours of September 17th as they race to secure critical bridges over the Waal and Maas rivers, as well as those over the canal between them. Follow Lt. Foley and his men as they defend Devil’s Hill against German counterattacks on the Eiesenborne Ridge Groesbeek Heights, a mere 2-3 miles from the German Border.

While the 82nd lands around Nijmegen, the 101st Airborne Division lands north of Eindhoven and begins its own race to secure its assigned bridges over the river Dommel in Eindhoven, the Wilhelmina canal in Son and Best, and the bridges over the Zuid-Willemsvaart and river AA in Veghel. Experience the counterattack by the German Kampfgruppes Hüber and Walther as they cut the main highway near Veghel. It took two critical days of hard fighting for units of 101stAirborne and British XXX Corp to reopen the corridor.

This game will introduce airdrop and night rules, as well as new terrain to the series. Successfully landing airborne troops at night, assembling them from a dispersed condition, and advancing against unknown enemy resistance to secure your objectives will prove a thrilling challenge in this new game.

Note: This game is a stand alone game. It does NOT require ownership of The Last Hundred Yards to be played.

Components:
1 Game Box
6 double-sided geomorphic maps
1 full-color Rules booklet
1 full-color Playbook
3-4 Mission Cards (10 missions)
2 9/16” counter sheets
2 3/4” counter sheets
2 Combat/Terrain Charts
1 Game Turn Track
4 Dice

Customer Reviews

Based on 3 reviews
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R
R.B.
Different

Until recently I had felt Combat Commander Europe was enough to satisfy my World War Two tactical gaming. That said, over time I began to find Combat Commander growing a bit predictable so it was time to try something different. I had seen the designer demoing his new system at a local game convention but had never had a chance to try it. Finally sat down with a friend and tried this game. I quite enjoyed it. The command and combat systems were different enough from Combat Commander to intrigue me further and keep exploring this system.

I
I.N.
Intense Fun

If you like Advanced Squad Leader SK, this game will thrill you.
The way fire-fights are treated (coupled with the Initiative phase) make this game feel like an evolution of ASLSK, while still retaining unique flavours. Furthermore, when one gets a handle on the rules (there is a learning curve) the game flows quickly, but pay attention to how much TIME the mission is taking as that is an important part in determining victory. It's another unique element that makes this series stand-out compared to ASLSK.
The fact one gets nearly all types of military unit in one box for essentially the same price as one of the "kits" from ASLSK makes this a 'no-brainer'...If you like hex'n'counter squad tactics, START WITH this series. I can see this series taking over the niche that ASL has held for 30+ years, especially with the later expansions (like the PTO and upcoming Russian volumes). Coupled with GMTs excellence in publishing I can see LHY being around for the next 30 years and look forward to adding more of it to my shelf.

D
David Mauros
Best WWII squad level game!

This game is the best tactical game I've played! Fast action game with fantastic mechanics! Highly recommend!