CrossTalk
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Brett Sobol Seth Van Orden |
Publisher | Nauvoo Games |
Players | 4-8 |
Playtime | 20-30 mins |
Suggested Age | 10 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
CrossTalk is the Party Game of Subtle Conversation, where two teams race to guess secret Keywords. Each round, teams select a clue-giver, and those clue-givers are given knowledge of the same secret Keyword. The goal of the clue-givers is to help their teammates guess this Keyword before the other team.
The round begins with both clue-givers writing a one-word clue to give their team in private. Then, clue-givers will alternate providing one-word public clues to everyone. But, there is a catch! After your team gives a public clue, the other team, and only the other team, may guess the Keyword. Clue-givers will need to use their private clue to provide context for the future. This will allow them to slip public clues by the other team.
The round ends when one team correctly guesses the Keyword or both teams run out of guesses. Each correct guess, is worth 1 point, and the first team to earn 5 points wins.