Masters of Maple Syrup
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Sébastien Bernier-Wong |
Publisher | Firestarter Games |
Players | 2 |
Playtime | 10-20 mins |
Suggested Age | 8 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
It's sugaring season on the Canadian Shield! Tap trees, boil sap into syrup and develop your tiny acreage into the finest maple farm in the province. Bound by the code of neighbourly conduct, the actions you take will also help your opponent but at the end of the season, there can only be one Master of Maple Syrup.
In Masters of Maple Syrup, players develop their property tableaus by adding trees to harvest sap from and utilities to improve their syrup production. On their turn, the active player determines the action both players will take, with a slight advantage in their favour.
The game ends at the end of a round where any player has placed 10 cards on their property (tableau). Scores are tallied from the value of cards on each players’ properties and any additional scoring bonuses the cards offer. The player with the highest value on their property wins.
Time your actions and develop a property to best benefit from your neighbour's actions in a cozy cabin game for two.