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Ares Games  |  SKU: AGSGRPR201

Sword & Sorcery: Ancient Chronicles

$89.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designers Simone Romano
Nunzio Surace
Publisher Ares Games
Players 1-5
Playtime 60-90 mins
Suggested Age 12 and up
Expansions Sword & Sorcery: Hero Pack - Skeld Slayer/Berserker
Sword & Sorcery: Ancient Chronicles - Ghost Soul Form Heroes
Sword & Sorcery: Ancient Chronicles – Chaotic Familiars
Sword & Sorcery: Ancient Chronicles – Lawful Familiars 
Sword & Sorcery: Ancient Chronicles – Spawn Gates and Gods' Altars 
Sword & Sorcery: Ancient Chronicles – Spawn Gates and Gods' Shrines 
Sword & Sorcery: Ancient Chronicles - Minions
Sword & Sorcery: Ancient Chronicles – Nemeses 
Sword & Sorcery: Ancient Chronicles – Challenge Set 
Sword & Sorcery: Ancient Chronicles – Alternate Hero and Ghost Souls Set Special Hero Pack
Sword & Sorcery: Hero Pack – Thane/Skald (Sigrid/Sigurd) Special Hero Pack
Sword & Sorcery: Ancient Chronicles – White/Black Monk (Genryu/Shakiko) Special Hero Pack

'Sword & Sorcery is an epic-fantasy cooperative board game in which 1-5 players fight together against the forces of evil, which are controlled by the game system itself.

Ancient Chronicles, a new starting point for the game, is fully compatible with the original Immortal Souls campaign in terms of gameplay, allowing players to cross over heroes and monsters from one campaign to another. Gameplay remains familiar, but this new cycle also introduces new elements to the setting, expanding both the narrative engine and the mechanisms, without making the game more complex.

The Ancient Chronicles campaign is set in the distant past of the events narrated in the Immortal Souls campaign.

New features in the game:

  • No Game Master needed. Play alone or with up to 5 players together against the game system itself.
  • No player elimination. Dying, becoming a ghost soul and resurrecting your Hero are part of the game engine.
  • A real story-driven campaign with multiple outcomes, a main plot and several optional Quests.
  • World and city exploration, with different paths and ventures to discover.
  • Multiple development paths for your Heroes.
  • A sophisticated tactical combat system, based on custom ten-sided dice.
  • An advanced artificial intelligence engine for Enemies and Master Enemies.
  • Customizable difficulty level, thanks to the different options provided with the game rules and granted by the Challenge set.
  • Full backward compatibility with Sword & Sorcery: Immortal Souls heroes and enemies.
  • Crafting, Loots, Treasures, Traps and many other aspects of a true fantasy legendary adventure are a part of the game!
  • Familiars, a new type of faithful companions for all your Heroes.

Customer Reviews

Based on 1 review
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Greg Reader
Even better than Immortal Souls

Sword & Sorcery continues in the same vein as before but with some nice fixes and upgrades. Carrying capacity is much more restricted, as is access to the bazaar, and equipment has a minimum level to prevent characters from getting over-powered early on. There are fewer miniatures but all are unique, which makes them much nicer on the table (details are a bit better than Immortal Souls). The learning curve is a bit steep if you're new but this is still the most fun dungeon crawler, especially if you are solo. Quests are longer than before, and you need to also allow time for the new town and travel sections between quests, but I find these nice additions.

On the negative side, the enemy art on the cards isn't great but the miniature sculpts are fairly interesting and enjoyable to paint. Also, this is100% backwards compatible but not truly forwards compatible, as Immortal Souls lacks equipment levels and some of the treasures were overpowered. That being said, if you aren't super strict with rules as written, you can bring over whatever you like and make the game into whatever you like. If you want more of a challenge, the challenge set of enemies is a nice addition and has a guide for introducing them without breaking the game.

All said, this is a great follow up that builds on the strengths of the first season.