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Board&Dice  |  SKU: BND0083

Windmill Valley

$62.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Dani Garcia
Publisher Board&Dice
Players 1-4
Playtime 45-90 mins
Suggested Age 14 and up


It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).

In Windmill Valley , a game inspired by the Bloemen Route, you and up to three players take on the role of tulip farmers and entrepreneurs. You will build and enhance your windmills, look for new tulip bulbs in foreign trades or among local vendors to buy and plant, and try to get an edge with hired help and lucrative contracts. Let your blooming fields make your competitors green with envy!

During their turn, players choose the action by rotating the wheels on their windmill board. During the game they can:


Enhance their wheels, by adding enhancements, to build their engine
Plant tulips in their fields, which will score VP at the end of the game
Build windmills on the main board to activate rewards from adjacent fields
Hire helpers that provide bonuses for certain actions
Get contracts for endgame scoring
Visit the local market and conduct a foreign trade


All in all, Windmill Valley is a lightweight game with quick turns, a smart action-selection mechanism, multiple options to build your engine, and a lovely setting.

—description from the publisher

Customer Reviews

Based on 4 reviews
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S
Sylvie
Gift for Christmas

Too early to comment.

C
Christopher Parr
Awesome game!

This game was way better than I expected. I found it very well balanced, with good player interaction and personal engine building. Everyone I’ve played with has really liked it.

My only complaint was the cheap cardboard tulip tokens. The windmill tokens were really nice, and silkscreen printed. But no wooden tulip tokens!

So, I upgraded all the components and made my own custom tulips, tool tokens, and mini windmill player score markers.

T
Ted Boulay
I am a fan

My gaming group and others I have it with, find Windmill Valley to be a lot of fun. They have all said they would enjoy another play.

A
Adam Neuert
Wonderful and rewarding gameplay.

Have gotten to play and teach this a couple of times now. It is an approachable game that gives the player a lot of feel good moments by adding to their own action wheel to combo with cards they choose as upgrades.