Tombouctou
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Dirk Henn |
Publisher | Queen Games |
Players | 3-5 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Honors | |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
In this game each player takes the role of a caravan leader. The number of camels within a caravan depends on he number of players. Each camel is loaded with a lot of goods, and the goal of the game is to carry all the goods from the starting position to the final oasis: Timbuktu.
However, during the course of this journey, the caravans stop at other oases. Once all camels arrive to an oasis- and the night comes- thieves attack the caravan, and steal different goods. While moving from one oasis to another, players receive different clues about the manner of the thefts. Each player has a different clue, and although clues are passed around, one player only, receives three of the total five clues. From the action of the other players – caravan leaders -, the clues have to be guessed and camels have to be relocated, in order to save all the goods from the thieves.
The next morning, the caravan continues it's way towards Timbuktu, and players are challenged with different clues again. The object of the game is to be the trader left with the most value in goods, when you reach Timbuktu.