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Portal Games  |  SKU: PLG0170

Tides of Madness

$11.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Kristian Čurla
Publisher Portal Games
Players 2
Playtime 20 mins
Suggested Age 10 and up
Honors 2016 Golden Geek Best 2-Player Board Game Nominee
2016 Board Game Quest Awards Best Two Player Game Nominee
2016 Board Game Quest Awards Best Card Game Nominee
Reimplements Tides of Time


Tides of Madness is a sequel to Tides of Time and features gameplay similar to that design. Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective.

After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.

Tides of Madness adds a new twist to the above game: madness. Some cards, while powerful, harm your psyche, so you must keep an eye on your madness level or else risk losing the game early as your mind is lost to the power of the ancients. More specifically, eight of the eighteen cards in the game feature a madness icon, and while scoring, you receive a madness token for each such icon in your collection of cards. Whoever has the most madness in a round either scores 4 points or discards 1 madness token — and the latter option is valuable because if you ever have nine or more madness, you lose the game immediately.

Customer Reviews

Based on 3 reviews
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J
Jared
Terrific twist

Adds a great new component to the game Tides of Time by adding a new way that gains you points, but if you're too greedy, could cost you the game!
Plays really well!

A
Antoine P
Just enough depth for replay value

My girlfriend & I had a lot of fun playing the game. The game itself is very easy to learn (compared to setting up for a game like Folklore) but offers strategic depth since you have to try and outwit the other player while swapping hands with them every turn.

Pros:
- A lot of replay value if you're competitive
- Both the box and the cards are made of good quality sturdy material
- Takes just a few seconds to set up and start playing
- The card art is great

Cons:
- The card's huge size and landscape orientation. Personally, I prefer a smaller size and a more practical design.

All in all we're very satisfied with it and think it's well worth the price.

S
Solomon Somers
Great price for a tight game

Great drafting game where you use every card in every game. It isn't the best drafting game of all time, but it is very well designed.