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Board&Dice  |  SKU: BND0034

Escape Tales: The Awakening

$32.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Jakub Caban
Matt Dembek
Bartosz Idzikowski
Publisher Board&Dice
Players 1-4
Playtime 180-300 mins
Suggested Age 12 and up

Escape Tales: The Awakening is a card game based on the escape room concept, but you're not limited by time when it comes to finishing this adventure as the game is focused on the story and your exploration of it, while engaging the puzzles within and making choices that will immerse you deeply. As for the story, here's the set-up:

Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she's healthy and shouldn't be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark.

Mark's son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he will find a ritual called "The Awakening". But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what is the cause of this state. If Sam's lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he's ready to go into the basement and perform a ritual. Are you ready, too?

Content warning: suicide

Customer Reviews

Based on 2 reviews
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J
Julian Nimmo
Cool game

This was fun to see the story unfold. Most of the puzzles were fun to solve, and some were the equivalent of solving a Professor Layton puzzle. There seems to be miscommunication between the rule book and the app this game uses, which doesn't resolve pressing questions throughout the game. So, naturally, we screwed up the game but continued. We still had fun.

K
K KIRILENKO
Meh.

Some of the puzzles were good and others were convoluted. I didn't end up with anything close to a happy ending, but I don't think the decisions we made were bad, so it was unsatisfying. There are much better escape-style puzzles out there.