World Without End
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Michael Rieneck Stefan Stadler |
Publisher | Mayfair Games |
Players | 2-4 |
Playtime | 90-120 mins |
Suggested Age | 12 and up |
Honors |
2011 Ludoteca Ideale Official Selection Winner 2010 Spiel des Jahres Special Prize "Game of the Year Plus" Winner 2010 Spiel der Spiele Hit mit Freunden Recommended 2010 Lys Passioné Finalist 2010 Juego del Año Finalist 2010 International Gamers Awards - General Strategy; Multi-player Nominee 2010 Deutscher Spiele Preis Best Family/Adult Game 3rd Place |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Die Tore der Welt / World Without End is based on the novel by Ken Follett, a sequel to his bestselling The Pillars of the Earth. This is the 2009 game in the Kosmos line of literature-based games.
World Without End shares the Kingsbridge location of the earlier novel, but occurs 200 years later. Similarly, the game shares many themes but is a new standalone game.
As citizens of Kingsbridge, players need to take care of the following areas: Building, Trading, Religion, Feeding, and Medical Knowledge. Each turn an event card is flipped that defines available player actions. Victory points can be won in numerous ways, e.g. by creating buildings or taking care of sick people.