Interval Initiate
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Publisher | Lord of the Chords LLP |
Players | 2-6 |
Playtime | 10-20 mins |
Suggested Age | 14 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
In Interval Initiate, players clash in 3 epic rounds of Note playing and Interval claiming! At the start of each round, each player drafts an Initiate card and draws Note cards equal to the combined health of all the Initiates on their team.
During each round, players take turns placing Note cards to either the left or right Notes stacks. Be the fastest to SLAP the correct Interval card that matches the interval between the Note cards to claim it! Beware, slapping the wrong Interval causes you to lose Notes! The player with the most intervals at the end of 3 rounds wins!
—description from the publisher