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Roxley  |  SKU: ROX401

Brass: Lancashire

$80.95 CAD
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Description

Designer Martin Wallace
Publisher Roxley
Players 2-4
Playtime 60-120 mins
Suggested Age 14 and up
Honors 2010 Nederlandse Spellenprijs Nominee
2008 Tric Trac Nominee
2008 International Gamers Awards - General Strategy; Multi-player Nominee
2008 Golden Geek Best Gamer's Board Game Nominee
2007 Meeples' Choice Award
2007 Jogo do Ano Winner
2007 Jogo do Ano Nominee
Accessories Folded Space -  Brass Lancashire & Birmingham
The Dicetroyers - Brass: Lancashire (Italy Import)

Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following:
  1. Build an industry tile
  2. Build a rail or canal
  3. Develop an industry
  4. Sell cotton
  5. Take a loan

At the end of a player's turn, they replace the two cards they played with two more from the deck. Turn order is determined by how much money a player spent on the previous turn, from lowest spent first to highest spent. This turn order mechanism opens some strategic options for players going later in the turn order, allowing for the possibility of back-to-back turns.

After all the cards have been played the first time (with the deck size being adjusted for the number of players), the canal phase ends and a scoring round commences. After scoring, all canals and all of the lowest level industries are removed for the game, after which new cards are dealt and the rail phase begins. During this phase, players may now occupy more than one location in a city and a double-connection build (though expensive) is possible. At the end of the rail phase, another scoring round takes place, then a winner is crowned.

The cards limit where you can build your industries, but any card can be used for the develop, sell cotton or build connections actions. This leads to a strategic timing/storing of cards. Resources are common so that if one player builds a rail line (which requires coal) they have to use the coal from the nearest source, which may be an opponent's coal mine, which in turn gets that coal mine closer to scoring (i.e., being utilized).

Brass: Lancashire, the 2018 edition from Roxley Games, reboots the original Warfrog Games edition of Brass with new artwork and components, as well as a few rules changes:
  • The virtual link rules between Birkenhead have been removed.
  • The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck slightly to ensure a consistent experience.
  • Two-player rules have been created and are playable without the need for an alternate board.
  • The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.

Customer Reviews

Based on 6 reviews
83%
(5)
17%
(1)
0%
(0)
0%
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0%
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B
Bruce Weese
Precursor to Brass Birmingham for those who want Alcohol Free Game Play

A rich and attractive, engaging game play.

S
Scotty Duong
The OG brass

Deeper than BB, as fun

F
Frank Cecrle
Style *and* substance!

Gorgeous game, great components, elegant design. A must-play game. I played the Birmingham version first (and loved it), but I think Lancashire is probably even better!

T
Thomas Pickett
Fun and tricky

This game takes awhile to learn all the rules. I'd recommend watching a learn to play video while reading the rules, just to make sure you're getting everything right. Very tight game with tough decisions.

T
Thomas Chung
A must have to any serious collection

Excellent game and will probably be many's favorite. Playing Brass : Lancashire feels like you want to be a part of everything. You want to score so you're building cotton, but then you could build a port so someone might be tempted to use yours to ship cotton. But again, you want a piece of those sweet points too so you need to built links between cities. Even if others are scoring points, there is a way for you to score too.

I like using 1 card whichever action you want to do. It forces you to think carefully which card to discard, so you don't end up throwing a usefull one. Fun economic game. Must have