Keyflower: The Merchants (Quined Games Edition)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Sebastian Bleasdale Richard Breese |
Publisher | R&D Games |
Players | 2-6 |
Playtime | 90 mins |
Suggested Age | 14 and up |
Expands | Keyflower |
Honors | 2014 Golden Geek Best Board Game Expansion Nominee |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
In Keyflower, each player develops her own unique village over four seasons by successfully bidding for village tiles that feature specialized buildings and boats, and by collecting skills, resources and workers ("keyples").
In Keyflower: The Merchants, the second expansion for Keyflower, players continue to develop their village by building extensions and cabins, entering into lucrative contracts, and encountering new combinations of items on the incoming boats.
Whereas Keyflower: The Farmers added "width" to the Keyflower game, Keyflower: The Merchants adds depth. The contracts, for example, provide more ways to score points, but may also be traded for the item they depict: workers, resources, or skill tiles. Extensions double the fixed point scores of existing tiles. Cabins provide more opportunities to upgrade and to build the extensions. Keyflower: The Merchants works well with 2-6 number of players and particularly enhances the two-player game.
Players may choose to use all of the tiles from Keyflower: The Merchants, then add additional tiles at random from Keyflower in order to make up the required number of tiles (the Merchant's variant), or they can simply combine the new tiles with the existing game.