Table Golf Association
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
John Garcia |
Publisher | Table Golf Association |
Players | 1-8 |
Playtime | 30-120 mins |
Suggested Age | 10 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
The Table Golf Association (TGA) is the first dexterity game that allows you to design and play your own golf course.
Using 25 two-sided wooden terrain tiles, you decide the layout of the course, and make it as easy or difficult as you choose. The game comes with a Tee Box and several different "holes". You complete the course by adding tiles that include roughs, sand hazards, trees, water hazards, and a cliff, as well as the fairway tiles. The game includes four balls that are basically mini-shuffleboard pieces that you must flick from tee box to hole, while trying to avoid the hazards just like in real golf.
If you do hit into the hazards, each one carries its own unique mechanism to replicate the challenges of real golf. For example, hitting into the sand means you must hit your next shot using the thumb of your non-dominant hand. Each hazard also limits the distance you can hit your next shot.
The game also includes a weather die and spinner that must be rolled before each shot to determine the wind speed and direction. Golf pro player cards, which players can choose or deal out randomly, each have a different ability players can use once per hole.
Whoever has the lowest score after the final hole wins.
TGA can be played solo, one-on-one, in teams, or as a league.