Conquest Princess: Fashion Is Power
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Peter Yang Seppy Yoon |
Publisher | Fight in a Box |
Players | 1-4 |
Playtime | 40-75 mins |
Suggested Age | 14 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
A Galaxy in Peril! The Fashion Tyrant Mu-gahgah steps up her invasion.
The Temporal Intergalactic Armed Response Agency, or TIARA, is our brave new hope. Warriors dress for battle, face off against the worst classic space problems: Invaders from Space, Giant Mecha-Monsters and the dreaded Mu-gahgah herself.
Prepare for battle: Fashion is Power!
Conquest Princess: Fashion is Power is a cooperative, 1-4 player, bag-builder board game. A single bag of destiny determines your fate. Manipulate probability to complete your mission.
Players take their turn spending action coins on: Move, Shoot & Engage.
Move - your Agents, tiles, or obstacles
Shoot - blast away with any personal weapons
Engage - activate special location powers
Each game players must complete their assigned mission before they run out of power or the timeline resets.
—description from the publisher