Death Valley (Base Game Only) (No Clam Shell Packaging)
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Kevin Ellenburg |
Publisher | Button Shy |
Players | 1-2 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Expansion | Death Valley: Panamint City |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Sunlight glaring through the windshield. Your favorite songs blasting through the speakers. Candy bar wrappers piled next to a warm drink in the cheap plastic cupholder. Your companion riding in the passenger seat, snapping pictures of landmarks as you settle into the hypnotic rhythm of the road. But be careful: this fun road trip could get dangerous as you drive through Death Valley.
Death Valley is a pocket-sized, push-your-luck, tableau building game for 1-2 players, with each traveler striving to assemble the best mix of cards in their Journey and Scrapbook in order to win the game.
Each turn, players will choose whether to assign a card to their Journey, or move cards from their Journey to their Scrapbook. Cards feature stars (points), special abilities (affect the value and position of cards), and some interesting facts about Death Valley.
Each card also has a hazard (Heat, Terrain, Flood or Animals) listed. Having 3 of the same Hazard visible in their tableau will cause the player to bust and lose all the progress in their Journey.
At the end of the game the player with the most stars in their Journey, plus any additional points from card abilities, is the winner.
Finalist (top 3) of Button Shy's 18 Card Challenge: Design a game about a real life location.
Death Valley National Park is a beautiful desert landscape of extremes. Enjoy its life and scenery to build the best tableau of Death Valley attractions while also pushing your luck and being cautious of the desert heat and other hazards.