Habitats: Double Expansion (Import)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Corné van Moorsel |
Publisher | Cwali |
Players | 2-5 |
Playtime | 30-50 mins |
Suggested Age | 10 and up |
Expansion For | Habitats |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Note: This game includes English, French, Dutch and German.
This 12 tiles expansion contains 6 special park tiles and 6 new goal tiles.
The 6 DOUBLE LANDSCAPE park tiles don't bring victory points themselves, but contain 2 landscape types to connect to each adjacent tile.
This makes it even possible to cross landscape type areas, to fulfill the demands of your animals better.
The 6 goal tiles add variety to the YEARLY GOALS. It brings you more victory points if you beat your opponents by:
Getting a good variation in animal types.
Meeting other rangers in the market.
Pleasing your visitors with watchtowers, routes and views.
Creating the most mysterious secret spot.
Building spots where animals/visitors can move in each direction.
Being close to a market corner.
—description from the designer