Metal Minds
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
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- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
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- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | J.J. Sturgeon |
| Players | 2-4 |
| Playtime | 30-60 mins |
| Suggested Age | 10 and up |
STORYLINE
Metal Minds is a science fiction card game of hand and resource management where you play as a psychic agent indentured to the government of a colonial planet. Using your gifts, you can construct intricate machines and create powerful energy spheres called rift orbs to power cities.
A squad of agents is dispatched to a remote mountain range, rich in resources, to harvest rift orbs. While there, your team discovers some mysterious abandoned factories. The government promises release from servitude to whoever can be the first to unlock the factory secrets. As a result, a fierce competition ensues.
CONTENTS
8 Agent Cards
75 Inventory Cards
4 Tracker Mats
12 Resource Pawns
4 Rift Orb Gems
GAME PLAY
Players take turns playing cards and using agent and device powers in a race to get rift orbs. You play cards and use certain powers by spending resources. Cards can have a variety of effects, including drawing cards, converting resources, creating rift orbs and attacking rivals. At the end of a round, a player with 8 or more rift orbs wins the game.
