Quatermain
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Peter Schultz |
Publisher | Cobblestone Games |
Players | 2-4 |
Playtime | 45-75 mins |
Suggested Age | 14 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Hunter. Adventurer. The greatest marksman to ever live. You are Allan Quatermain, searching for wealth deep in colonial era Africa. Grab your gun and wisely choose your allies as you compete in this deck building adventure game. 2-4 players will go on adventures, hunt in the veldt, and trade for new additions to their decks. Try to amass the most wealth, but beware, your allies will determine how many wealth cards you can score at game end.
Each turn consists of four steps:
- Upkeep, if applicable
- Play up to one adventure card
- Go hunting in the veldt
- Make up to one trade for new cards
As you gain new adventure cards, they will open up additional actions, plus you can get upgraded guns to aid in hunting, and allies which remain in play. During Upkeep you select one gun and one ally to journey with you that turn. The game continues until the veldt runs out of animals, at which time whoever can score the most wealth wins.