🎄 Merry Christmas & 🎉 Happy New Year from all of us at BoardGameBliss! 🃏 - May your holidays be filled with joy, laughter, and epic game nights! 🥳✨

🎲❤️ Love board games? You’re in the perfect spot – we have A LOT! And I mean, A LOT! 🎯🃏♟️

🎁 GST/HST Holiday Tax Break 2024/2025 Updates (Read More)

First Time Customer Promotion

Enjoy $10 Off Orders Over $200

TAKE10OFF200
White Goblin Games  |  SKU: 11661337793

Qwinto (Import)

$11.95 CAD $14.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

Delivery and Shipping

For more details, please refer to our Shipping and Order Information.


Description

Designers
Publisher White Goblin Games
Players 2-6
Playtime 15 mins
Suggested Age 8 and up
Honors 2016 Spiel des Jahres Recommended

Note: This game is in Dutch.  The game itself is language independent.  English rules can be found here.

Players in Qwinto all play at the same time, with everyone trying to fill the rows on their scoresheets with numbers as quickly — and as highly — as possible in order to score the most points.

To set up, each player receives a scoresheet that contains three colored rows of shapes (mostly circles with a few pentagons); the rows don't completely overlap, but they do overlap enough to create five vertical columns of three shapes, with one pentagon being in each vertical row.

On a turn, a player rolls 1–3 dice, with the dice being the same colors as the rows: orange, yellow, purple. Each player can place whatever sum is rolled into an empty shape in a row that matches the color of one of the dice. Two rules must be followed when placing a sum in a row:

  1. All numbers in a row must increase from left to right.
  2. No number can be repeated in a vertical column.

A player does not have to enter the number in a row, but if the active player, the one who rolled the dice, doesn't do so, then they must mark a misthrow box on their scoresheet.

The game continues until someone has filled two rows on their scoresheet or someone has tallied four misthrows. Players then tally their points: For each completed column on their scoresheet, a player scores points equal to the number in that column's pentagon. For each completed row on their scoresheet, a player scores points equal to the rightmost number in that row. For each incomplete row on their scoresheet, a player scores one point per number in that row. For each misthrow, a player loses five points. Whoever has the highest sum wins!

Customer Reviews

Based on 1 review
0%
(0)
100%
(1)
0%
(0)
0%
(0)
0%
(0)
M
Mike Del Borrello
Sweet quick and fun

This is a great roll and write if you are looking for something that is gratifying, quick, easy to learn and difficult to master. Since dice are the only components (aside from pencils and paper), it would have been nice to have some better quality, more satisfying dice to roll, maybe bigger chunkier dice...