Squid Inc.
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Ivan Turner |
Publisher | WizKids |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
In Squid Inc., players compete for influence in the high-stakes underwater business world, where power shifts with the tides. Recruit underwater creatures to your side, and lead them up the (metaphorical) food chain, earning more influence the higher they go.
You’ll recruit distinguished business creatures from angler fish to hammerhead sharks, each with a different influence value, and a unique ability. Then, you’ll place them at the bottom of the corporate ladder, trying to outmaneuver your opponents’ creatures and earn them promotions. If there’s no room at the next level, you’ll just have to knock somebody back down! To come out on top, you’ll have to use your creatures’ strengths, and prey on their creatures’ weaknesses.
—description from the publisher