Super Punch Fighter
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer | Robert Klotz |
Publisher | Plaid Hat Games |
Players | 1-6 |
Playtime | 45 mins |
Suggested Age | 14 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
Super Punch Fighter is a game of arena battle and video-game powers for 1-6 players. Choose a fighter, grab their deck, and start knocking your opponents off the stage. Each knockout earns you a star, and grabbing an achievement card earns you extra stars. The first player to reach nine stars wins!
In more detail, each turn players can use any of the button cards in front of them to gain extra movement, draw more cards, perform extra attacks, and block damage from opponents. Every time you press a button, you put a thumb token on that button card to show it's been used. You can press as many buttons as you like, but you can remove tokens from at most four cards at the end of your turn. Every other card with a thumb token still on it is then discarded, so pick your buttons wisely!
Aside from mashing buttons, you can play cards from your hand by paying the button cost of the card. Fighter cards are powerful and unique to your fighter. You can play multiple fighter cards on your turn as long as you have the buttons to pay for them, and if the last button on a fighter card matches the first button on the next card you play, you need to put a thumb token on that button only once! Pick the best cards to string together for a super-powered hit!
Super Punch Fighter includes a 1-2 co-operative mode called "Minion Rush" in which waves of minions try to overwhelm the board. Total your stars at the end to determine your rank, from lowly amateur to grand champion.