Widget's Workshop *PRE-ORDER*
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Alex Cutler |
Publisher | Phase Shift Games |
Players | 2-5 |
Playtime | 15-30 mins |
Suggested Age | 14 and up |
Additional Info | BoardGameGeek (Images, Videos, Reviews) |
ETA Q3 2025
Instant Workshop... Infinite Possibilities!
Build adorable robots and golems, with just one finger!
Widget’s Workshop is a “drop-style,” spatial set collection, card crafting board game. You start the game by dropping 80 part cards onto the table, creating a giant, messy pile of parts in the center. Players take turns pulling parts from the pile, using one finger only, attempting to find the best parts for their robots and golems under construction in their workshop bays. Once a bay contains each of the 5 required pieces, the parts are combined to reveal a unique construct and its name.
You win the game by completing the most optimized set of constructs in your workshop!
Prepare to drop some parts and build awesome constructs!
Highlights:
Innovative "drop-style" game set in the Dungeon Drop universe
Highly portable, small-box game playable in under 30 minutes
Elements of card crafting and set collection
Real-world, spatial gameplay
On your turn you will draft either 1 face-down part card from the pile, or 2 face-up parts (choosing one to keep and then tossing the other back onto the pile face-up). Drafted part cards are added to one of your three "bays" where you're constructing these robots and golems. Once you have all 5 parts necessary to complete a construct, you assemble it (consolidate the cards, allowing the completed construct picture to show through the transparent areas of the cards) and move it to your "showcase" area. Once a certain number of constructs have been completed the game end triggers - the player with the highest scoring constructs wins!
—description from the publisher