PixBlocks
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Description
Description
Designer |
Krzysztof Krzywdziński |
Publisher | Granna |
Players | 1-4 |
Suggested Age | 7 and up |
PixBlocks serves as tool for the development of programming and imagination. By solving the tasks, the player builds a program that is executed by a moving rabbit. A job well done - getting the rabbit to eat the carrots - is a well-written program. The game includes tasks for both single and many players. Quests have different levels of difficulty.
Gra służy rozwojowi wyobraźni programistycznej. Rozwiązując zadania, gracz buduje program, który jest wykonywany przez poruszającego się królika. Dobrze wykonane zadanie – doprowadzenie królika do marchewek – to dobrze napisany program. Gra zawiera zadania zarówno dla jednego gracza, jak i dla kilku. Zadania mają różny poziom trudności.